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Divinity Engine 2 Tutorial

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by umimculinnosa 2020. 9. 27. 05:53

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Sep 15, 2017  I am having an issue with the Divinity 2 Engine. I am able to succesfully load the tool. But whenever I create or load a project, after about 30 seconds, it crashes. Hi guys,Brand new to the forums but a huge fan of old school modding and the modding community. I haven't done much since NWN and a bit for NWN 2. Divinity Engine 2 looks incredibly promising - especially with the GM mode, and I thought I'd try to dive into it. I thought some people jus. May 10, 2018  As a purchaser of the game, you get the actual program / engine that the game was made with. Under 'Tools' find 'The Divinty Engine 2.' Just know that making a skill is tedious, especially if you're doing everything from scratch - animation effects for each phase of casting, creating original status effects, determining which skill type will fit best with your created effect animations. This page contains a list of tutorials that are currently available the official forums and other sites: Video Creating a level, Scripting and Dialogue, Overview of toolkit features. Divinity Engine Wiki is a FANDOM Games Community. View Mobile Site.

Unlimited Health
Unlimited Action Points
Unlimited Carry Weight
No Cooldown
Unlimited Durability
Unlimited Items
Unlimited Inventory Split
Increase Movement Speed
Selected Character Pointers (after changing attributes or skills, manually spend +1 in-game to save)
Last Item Moved Pointers
Mouseover Item Editor (doesn't save, oh well)
Treat Containers as New
Find Item in New Container (must have lucky charm)
Set Treasure Level
Print Global Variables - <address> <name> (<value>) - use float type
Print Treasure Identifiers - shows ID and name of each item (use to find current item ID labels for the Find Item script)
Is GM Variable under Selected Character Pointers (Item Editor)No Longer Working
BACKUP YOUR SAVED GAME!
Set the variable to 1 to enable Game Master mode
Do a Quick Save with F5 and a Quick Load with F8 so the changes take full effect
You can now right-click on your existing gear and select Manage
When you're done cheating, set the Is GM variable back to 0
Quick Save with F5 and Quick Load with F8 to go back to normal
Warning The Find Item hack will replace a container's contents.

Divinity Engine 2 Tutorial


This could probably include quest items, so use with caution!
Maybe find an area with lots of containers and then save the game.
Open all of the containers to make sure they don't contain something important.
Then reload the game and use the hack as you please.
Special thanks to TechnoJacker for game share!
Table by Pongozila: http://fearlessrevolution.com/viewtopic ... 506#p17506
Table by Cielos: http://fearlessrevolution.com/viewtopic ... 566#p17566
Table by Vee_: http://fearlessrevolution.com/viewtopic ... 975#p17975
How to use this cheat table?

  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Overview

This tutorial will provide an overview of all the steps necessary to implement a quest in a standalone campaign from scratch. It will not delve into any one area in great detail, the goal is to provide a 'big picture' walk through of some of the more commonly desired components in a quest. I will keep adding to it as time permits and when community feedback indicates additional areas of need. The end goal is to provide both video and written guides for each section. The video will be done first, followed by written guides later.
The Quest: It's Launch Day at Larian Studios, but there is no power! Swen is lookin for a hero to save the day. Will it be you?

Creating a New Project and Playable Terrain

The first video in this series starts right at the beginning of creating a new Project, Level, and then a walkable terrain. It will not go in depth on terrain editing as there are good resources already available for it.
Creating a New Project and Playable Terrain (Youtube)

Building Your First Story

The Story is an essential element to any campaign and should be compiled soon after creating your terrain. In this episode we cover the concept of a story and how it functions in the game. We'll go over how to build it and include a basic introduction to writing your own goals.
Building Your First Story (Youtube)

Placing and Modifying an NPC

An overview of how to place an NPC in the game, customize its appearance, and some of the other important properties of an NPC.
Placing and Modifying an NPC (Youtube)

Creating a Default Dialog for an NPC

Divinity Original Sin 2 Engine

Divinity

How to create a very basic dialog and assign it to an NPC.
Creating a Default Dialog for an NPC (Youtube)

Creating and Updating a Quest Journal

Demonstrates how to create a quest journal and cause the first stage of a quest to be triggered from the dialog that was created in the previous tutorial.
Creating and Updating a Quest Journal (Youtube)

Quest State Driven Dialogs and Giving an Item

In this tutorial we re-visit our dialog to make it reflect the quest progression. Instead of asking the same question over and over and re-offering the quest, we add some additional dialog nodes and flags to provide a better user experience. We also use the dialog to trigger the giving of a weapon to the player through a story script, and we cover some useful debugging tools for dialogs and story scripts.
Quest State Driven Dialogs and Giving an Item (Youtube)

Customizing Doors, Containers, and Object Tooltip Display

Vm Motori Parts Catalog

In this tutorial we move on from our quest setup and create a simple building with an entrance door. We examine the properties that control whether it is locked and how it can be unlocked. We also look at how to specify the strength of the door for potential destruction. We examine containers and adding items to them as well as pseudo-random treasure tables. Finally, we look at 'Tooltip Type' settings for controlling when an object's display name is visible in the world.
Doors, Containers, and TooltipTypes (Youtube)

Divinity Engine 2 Tutorial For Beginners

Character Creation

In this tutorial we tackle adding real Character Creation to the campaign so that it can be played both within the editor and from the game client. We'll create a new goal in the story editor and paste in some code released by Larian for a standalone campaign. Then we will edit that code to workaround a discovered bug that prevents game made characters from entering combat with hostile NPCs. After we get our script working, we'll revisit it and go over what some of the frames within the goal are doing. Lastly, we will create a player companion that automatically gets added to the party when the game starts.
Wiki Page on creating an adventure and adding character creation:
My_first:_Adventure#Necessary_scripting
Character Creation (Youtube)
Character Creation and Story Cleanup (Youtube)

Introduction to Encounters

Divinity Engine 2 Tutorial 2

In this tutorial we create a dynamically driven encounter that begins when picking up an object. We cover the meaning and uses of Combat Groups and Factions as well as some options for initiating combat from story scripts.
Introduction to Encounters (Youtube)

Divinity Engine 2 Tutorial Free

Scripted Dialog, Timers, and Inventory Checking

In this tutorial we modify our quest so that combat does not start immediately when taking the generator. Instead, we'll have one of the NPCs initiate a dialog with the player and give them five seconds to drop the generator before becoming hostile. The tutorial introduces story scripting to start dialogs, create and process timers, and check the player's inventory for a specific item. Towards the end it also provides some suggestions on how to go about finding the right Osiris calls for your needs at any given time.
Adding Scripted Dialog, Timers, and Inventory Checking (Youtube)

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